Advanced
Anti-Terror Technologies (A2-T2 inc.) 2010 - present |
Port Orange, Florida |
Research &
Development - Project Coordinator, Lead Character Animator, Game Designer, Programmer, Lead Interface Designer |
- Coordination, Production, Coding, and Game Design for Next-Gen. (Unity3D) immersive environment for evaluation and rehabilitation of US Military “Wounded Warriors.”
- Programmed (Java/Eclipse) Android applications for private sector
use.
- Lead Interface Designer (Expression Blend) for private sector and US Military projects.
- Designed, Animated, Modeled, Rigged, characters for US Military and Private sector projects.
|
Jerusalem Countdown
(Theatrical Feature - released 2011) 2010 |
Manistee, Michigan |
Visual Effects Supervisor |
- On-Set VFX Supervision
- Management, Direction and Approval of VFX for action/adventure
feature film
|
What If
(Theatrical Feature) 2010 |
Manistee, Michigan |
Visual Effects Supervisor |
- Management, Direction and Approval of VFX for dramatic feature
film
|
West Shore
College, 2009 |
Ludington, Michigan |
Consultant |
- Designed degree curriculum for Computer
Assisted Animation & VFX program.
|
Lost Treasure
of the Grand Canyon (TV Movie) 2008 |
Vancouver, British Columbia |
Head of Creature Animation (As
Lifeline Character Animation, Ltd.)
|
- Directed Rigging and Animation of Quetzalcoatl on high-pressure
deadlines.
|
War Devil (Feature
Film / Video Game) 2007 - 2008 |
Ealing Studios, London, England |
Animation Supervisor / Head
of Animation (Consulting as Lifeline
Character Animation, Ltd.) |
- Head of 3D & 2D Character Animation, Technical Direction,
Simulation, and Facial Animation Departments.
- Directed Animation and Artist Training for 3D CGI, Feature Film
/ Next-Gen Video-Game.
- Directed 2D Animation for "War Devil Chronicles" series
pitch.
- Directed Animation / Simulation tools and technology research
and development – leading development of character riggings and
simulations, including real-time, user-modifiable, IK dynamics.
|
Battlestar
Galactica : "Razor" (TV Movie) 2007 |
Vancouver, British Columbia |
Senior Character Animator / TD
(As Lifeline
Character Animation, Ltd.) |
- Rigged new "1970's" Cylon Centurion model.
- Animated or re-animated 90% of all Centurion shots.
- Created powerful character performances entirely through pantomime.
|
Bionic Woman
(Pilot Episode) 2007 |
Vancouver, British Columbia |
Character Animation / Technical
Direction (As Lifeline
Character Animation, Ltd.) |
- Directed Rigging of Bionic Woman Digital-Stunt-Double.
- Animated all Digital-Stunt-Double
shots for original 2007 series pilot episode in record time amid
high-volume of concept-changes from executives.
|
Battlestar
Galactica 2006 - 2007 |
Vancouver, British Columbia |
Character Animation / TD (As
Timothy Albee and Lifeline
Character Animation, Ltd.) |
- Animated 99% of Centurion shots for Season 3, raising level
of quality of CG character performance
from eye-candy to that of true
digital
actors, entirely through pantomime.
- Replaced two external character animation houses through streamlined
production techniques.
- Redesigned Centurion rigging to facilitate high-speed animation
techniques.
- Reduced rendering times for Centurion HDRI / Radiosity type
renderings by 2,000% bringing per-frame render times from 11 hours
to 23 minuets.
|
Timothy Albee Animation
2004 - 2010 |
USA, UK, Spain, Germany, Poland |
Public Speaking / Animation
Training / Consulting |
- Animated Adventures
seminar, Belfast, produced by W5, in conjunction with Aardman
Animation, 2007.
- Friendsgraph animation
training seminar, Las Vegas, NV, USA, April 2006.
- Speaker at European Association
of Animated Film, CARTOON Master – Master Future 2004.
- Interviewed for features and articles in Computer
Graphics World, 3D World,
Post Magazine, LA
Times, Rendernode,
Animation Magazine, 3D
VFX, VFX World,
and Variety Magazine's DVD Exclusive.
- SIGGRAPH 2004 – Main Stage presenter, NewTek Booth.
- Radio Correspondent for Alaska Public Radio Network's General
Protection Fault.
- Speaking/Training/Seminar engagements at various venues throughout
United States and Europe.
|
Timothy Albee Animation
2003 - present |
Alaska, Canada, USA |
Writer / Director / Producer
/ Art Director / Animator |
- Kaze, Ghost Warrior
Animated short film proof-of-concept, 2004.
- Streamlined production techniques to facilitate high-end visuals
with minimal resources.
- Directed development of TAFA
Facial Animation System.
- Developed and Coded advanced fur-shading techniques reducing
render-times 20x.
|
Author 2001 - 2006 |
Fairbanks, Alaska |
- CGI Filmmaking, The Creation
of Ghost Warrior, (Wordware Publishing)
- LightWave 3D 9 Foundations
of Character Animation, (KURV Studios)
- Lightwave 3D [7], Character
Animation, (Wordware Publishing)
- LightWave 3D [8], Character
Animation, (Wordware Publishing)
- LightWave 3D [9], Character
Animation, (Wordware Publishing)
- Essential Lightwave 3D [7],
(Wordware Publishing)
- Essential LightWave 3D [8],
(Wordware Publishing)
- Essential LightWave 3D [9],
(Wordware Publishing)
- 1001 LightWave 3D [8] Tips
and Tricks, (contributing author, Wordware Publishing)
- LightWave 3D [8] Getting Started
Guide, (Newtek / Wordware Publishing)
- Articles on CGI, Animation, and Film Production (Keyframe,
NewTek Pro, HDRI 3D)
- Member of Advisory Boards for Keyframe
and HDRI 3D Magazines
|
Commercial Artist / Designer
2001 - 2003 |
Fairbanks, Alaska |
- Box-art for Diamond Multimedia's Viper
and Stealth lines of
graphics accelerators (2002 - 2003)
- Book Cover Art / Layout / Design (LightWave
3D [7] Character Animation, LightWave
3D [8] Character Animation, Essential
LightWave 3D [7], Essential
LightWave 3D [8], CGI
Filmmaking, The Creation
of Ghost Warrior)
- Magazine Cover Art / Layout (Keyframe
Magazine Issues 31 and 33)
- Featured Artist: ACS Open
North American Championship Sled Dog Race (2003)
- Featured Artist: Yukon Quest
International Sled Dog Race (2001 - 2004)
- Featured in Wildlife Art Magazine
(December 2001, June 2003)
|
NBC (KTVF) 2001 |
Fairbanks, Alaska |
Producer |
- Production and Direction of 30-second, TV commercial spots.
|
Studio Mythos 2000 - 2001 |
Torrance, California |
Co-Founder / Vice President
of Production |
- Doubled productivity of small teams of artists through effective
communication and management.
- Directed concurrent projects across departments.
- Implemented training courses for artists and animators.
- Co-Created and Co-Developed original content for television,
feature film and video games.
|
Exile Films 1999 - 2000 |
Santa Monica, California |
Founder / Director / Producer
|
- Directed television and theatrically released commercials.
- Co-Developed speculative television series.
- Organized off-site, free-lance artists meeting production deadlines
and exceeding industry standards for children's video-game "Cinematics."
|
Walt Disney Feature Animation
1998 - 1999 |
Burbank, California |
Animation Team on Dinosaur
|
- Team-player to animate heartfelt, believable performances for
the characters "Yar" and "Suri."
|
Netter Digital 1997 |
North Hollywood, California |
Supervising Character Animator
|
- Supervised character modeling and animation for Babylon
5's fifth season and for the TV Movie, Thirdspace.
|
Activision 1997 |
Los Angeles, California |
Lead Character Animator
for Apocalypse (In-House
Team) |
- Lead character animator for Playstation
1 Video Game.
|
Media Station 1995 - 1996 |
Ann Arbor, Michigan |
Animator |
- Character animation for Interactive
Storybooks outsourced by Walt
Disney Interactive, SegaSoft,
and Mattel.
- Titles worked-on include 101
Dalmatians, Pocahontas,
Winnie the
Pooh and the Honey Tree, Puzzle
Castle, and Fractured
Fairy Tales.
Awards
-
Peabody Award 2006 – Distinguished Achievement and Meritorious Service By Radio and Television Networks –
Battlestar Galactica
-
Annecy International Film Festival 2005 – Official Selection – Kaze, Ghost
Warrior
-
Edinburgh International Film Festival 2005 – Official Selection – Kaze, Ghost
Warrior
-
Festival Internacional de Cine de Mar del Plata 2006 – Official Selection – Kaze,
Ghost Warrior
-
Willie's Spirit Award 2004 -
Award for Excellence in Short Filmmaking – Kaze, Ghost
Warrior
Team Awards (Contributions to)
- "Emmy" Awards 2007"Emmy" Awards 2007
(ACADEMY OF TELEVISION ARTIST AND SCIENCES 59TH ANNUAL PRIMETIME EMMY
AWARDS) – Officially recognized for contributions to Outstanding Visual
Effects For a Series – Battlestar
Galactica
-
Visual Effects Society 2007
& 2008 Awards –
Contributing member of BSG VFX team on winning episodes (Character animation on ep.
303b & "Razor") Outstanding Visual Effects in a Broadcast Series –
Battlestar Galactica
|