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Timothy Albee

Demo Reel

"Timothy Albee is amazingly fast, his output is like that of having four or more people on staff. His innovations, even in rendering techniques, saved the show. Without him, we'd never have been able to meet production schedules."
- Anthony Alvaro, VFX Coordinator,
Battlestar Galactica


Advanced Anti-Terror Technologies
 (A2-T2 inc.) 2010 - present
Port Orange, Florida
Research & Development -
Project Coordinator, Lead Character Animator, Game Designer, Programmer, Lead Interface Designer
  • Coordination, Production, Coding, and Game Design for Next-Gen. (Unity3D) immersive environment for evaluation and rehabilitation of US Military “Wounded Warriors.”
  • Programmed (Java/Eclipse) Android applications for private sector use.
  • Lead Interface Designer (Expression Blend) for private sector and US Military projects.
  • Designed, Animated, Modeled, Rigged, characters for US Military and Private sector projects.

Jerusalem Countdown
(Theatrical Feature - released 2011) 2010
Manistee, Michigan
Visual Effects Supervisor
  • On-Set VFX Supervision
  • Management, Direction and Approval of VFX for action/adventure feature film
What If (Theatrical Feature) 2010 Manistee, Michigan
Visual Effects Supervisor
  • Management, Direction and Approval of VFX for dramatic feature film
West Shore College, 2009 Ludington, Michigan
  • Designed degree curriculum for Computer Assisted Animation & VFX program.
Lost Treasure of the Grand Canyon (TV Movie) 2008 Vancouver, British Columbia
Head of Creature Animation (As Lifeline Character Animation, Ltd.)
  • Directed Rigging and Animation of Quetzalcoatl on high-pressure deadlines.
War Devil (Feature Film / Video Game) 2007 - 2008 Ealing Studios, London, England
Animation Supervisor / Head of Animation (Consulting as Lifeline Character Animation, Ltd.)
  • Head of 3D & 2D Character Animation, Technical Direction, Simulation, and Facial Animation Departments.
  • Directed Animation and Artist Training for 3D CGI, Feature Film / Next-Gen Video-Game.
  • Directed 2D Animation for "War Devil Chronicles" series pitch.
  • Directed Animation / Simulation tools and technology research and development – leading development of character riggings and simulations, including real-time, user-modifiable, IK dynamics.
Battlestar Galactica : "Razor" (TV Movie) 2007 Vancouver, British Columbia
Senior Character Animator / TD (As Lifeline Character Animation, Ltd.)
  • Rigged new "1970's" Cylon Centurion model.
  • Animated or re-animated 90% of all Centurion shots.
  • Created powerful character performances entirely through pantomime.
Bionic Woman (Pilot Episode) 2007 Vancouver, British Columbia
Character Animation / Technical Direction (As Lifeline Character Animation, Ltd.)
  • Directed Rigging of Bionic Woman Digital-Stunt-Double.
  • Animated all Digital-Stunt-Double shots for original 2007 series pilot episode in record time amid high-volume of concept-changes from executives.
Battlestar Galactica 2006 - 2007 Vancouver, British Columbia
Character Animation / TD (As Timothy Albee and Lifeline Character Animation, Ltd.)
  • Animated 99% of Centurion shots for Season 3, raising level of quality of CG character performance from eye-candy to that of true digital actors, entirely through pantomime.
  • Replaced two external character animation houses through streamlined production techniques.
  • Redesigned Centurion rigging to facilitate high-speed animation techniques.
  • Reduced rendering times for Centurion HDRI / Radiosity type renderings by 2,000% bringing per-frame render times from 11 hours to 23 minuets.
Timothy Albee Animation 2004 - 2010 USA, UK, Spain, Germany, Poland
Public Speaking / Animation Training / Consulting
  • Animated Adventures seminar, Belfast, produced by W5, in conjunction with Aardman Animation, 2007.
  • Friendsgraph animation training seminar, Las Vegas, NV, USA, April 2006.
  • Speaker at European Association of Animated Film, CARTOON Master – Master Future 2004.
  • Interviewed for features and articles in Computer Graphics World, 3D World, Post Magazine, LA Times, Rendernode, Animation Magazine, 3D VFX, VFX World, and Variety Magazine's DVD Exclusive.
  • SIGGRAPH 2004 – Main Stage presenter, NewTek Booth.
  • Radio Correspondent for Alaska Public Radio Network's General Protection Fault.
  • Speaking/Training/Seminar engagements at various venues throughout United States and Europe.
Timothy Albee Animation 2003 - present Alaska, Canada, USA
Writer / Director / Producer / Art Director / Animator
  • Kaze, Ghost Warrior Animated short film proof-of-concept, 2004.
  • Streamlined production techniques to facilitate high-end visuals with minimal resources.
  • Directed development of TAFA Facial Animation System.
  • Developed and Coded advanced fur-shading techniques reducing render-times 20x.
Author 2001 - 2006 Fairbanks, Alaska
  • CGI Filmmaking, The Creation of Ghost Warrior, (Wordware Publishing)
  • LightWave 3D 9 Foundations of Character Animation, (KURV Studios)
  • Lightwave 3D [7], Character Animation, (Wordware Publishing)
  • LightWave 3D [8], Character Animation, (Wordware Publishing)
  • LightWave 3D [9], Character Animation, (Wordware Publishing)
  • Essential Lightwave 3D [7], (Wordware Publishing)
  • Essential LightWave 3D [8], (Wordware Publishing)
  • Essential LightWave 3D [9], (Wordware Publishing)
  • 1001 LightWave 3D [8] Tips and Tricks, (contributing author, Wordware Publishing)
  • LightWave 3D [8] Getting Started Guide, (Newtek / Wordware Publishing)
  • Articles on CGI, Animation, and Film Production (Keyframe, NewTek Pro, HDRI 3D)
  • Member of Advisory Boards for Keyframe and HDRI 3D Magazines
Commercial Artist / Designer 2001 - 2003 Fairbanks, Alaska
  • Box-art for Diamond Multimedia's Viper and Stealth lines of graphics accelerators (2002 - 2003)
  • Book Cover Art / Layout / Design (LightWave 3D [7] Character Animation, LightWave 3D [8] Character Animation, Essential LightWave 3D [7], Essential LightWave 3D [8], CGI Filmmaking, The Creation of Ghost Warrior)
  • Magazine Cover Art / Layout (Keyframe Magazine Issues 31 and 33)
  • Featured Artist: ACS Open North American Championship Sled Dog Race (2003)
  • Featured Artist: Yukon Quest International Sled Dog Race (2001 - 2004)
  • Featured in Wildlife Art Magazine (December 2001, June 2003)
NBC (KTVF) 2001 Fairbanks, Alaska
  • Production and Direction of 30-second, TV commercial spots.
Studio Mythos 2000 - 2001 Torrance, California
Co-Founder / Vice President of Production
  • Doubled productivity of small teams of artists through effective communication and management.
  • Directed concurrent projects across departments.
  • Implemented training courses for artists and animators.
  • Co-Created and Co-Developed original content for television, feature film and video games.
Exile Films 1999 - 2000 Santa Monica, California
Founder / Director / Producer
  • Directed television and theatrically released commercials.
  • Co-Developed speculative television series.
  • Organized off-site, free-lance artists meeting production deadlines and exceeding industry standards for children's video-game "Cinematics."
Walt Disney Feature Animation 1998 - 1999 Burbank, California
Animation Team on Dinosaur
  • Team-player to animate heartfelt, believable performances for the characters "Yar" and "Suri."
Netter Digital 1997 North Hollywood, California
Supervising Character Animator
  • Supervised character modeling and animation for Babylon 5's fifth season and for the TV Movie, Thirdspace.
Activision 1997 Los Angeles, California
Lead Character Animator for Apocalypse (In-House Team)
  • Lead character animator for Playstation 1 Video Game.
Media Station 1995 - 1996 Ann Arbor, Michigan
  • Character animation for Interactive Storybooks outsourced by Walt Disney Interactive, SegaSoft, and Mattel.
  • Titles worked-on include 101 Dalmatians, Pocahontas, Winnie the Pooh and the Honey Tree, Puzzle Castle, and Fractured Fairy Tales.



  • Peabody Award 2006 – Distinguished Achievement and Meritorious Service By Radio and Television Networks – Battlestar Galactica
  • Annecy International Film Festival 2005 – Official Selection – Kaze, Ghost Warrior
  • Edinburgh International Film Festival 2005 – Official Selection – Kaze, Ghost Warrior
  • Festival Internacional de Cine de Mar del Plata 2006 – Official Selection – Kaze, Ghost Warrior
  • Willie's Spirit Award 2004 - Award for Excellence in Short Filmmaking – Kaze, Ghost Warrior

Team Awards (Contributions to)

  • "Emmy" Awards 2007"Emmy" Awards 2007 (ACADEMY OF TELEVISION ARTIST AND SCIENCES 59TH ANNUAL PRIMETIME EMMY AWARDS) – Officially recognized for contributions to Outstanding Visual Effects For a Series – Battlestar Galactica
  • Visual Effects Society 2007 & 2008 Awards – Contributing member of BSG VFX team on winning episodes (Character animation on ep. 303b & "Razor") Outstanding Visual Effects in a Broadcast Series – Battlestar Galactica


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